Disney’s PoseVR Is A Mind-Blowing Tool That Lets You Animate In VR


We’ve hosted various discussions on Cartoon Brew about how animating for digital actuality tasks is totally different than animating for conventional linear viewing experiences — for instance, here and here — however what we haven’t mentioned is how digital actuality instruments have the potential to truly change the normal animation course of.

The most enjoyable instance of the forthcoming prospects could be seen in PoseVR, a brand new in-house software developed by Walt Disney Animation Studios that permits an animator to work with a posable rig in vr, which in some methods has parallels to how stop-motion animators manipulate objects in 3d area.

PoseVR was developed final yr as a part of a studio internship venture and was subsequently used within the prouduction of the studio’s first vr venture, Cycles. The video under, that includes Cycles tech lead Jose Gomez, and animators Wayne Unten and Alberto Abril, presents a very good rationalization of what PoseVR does:



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